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05 / REALTIME 3D / WEBGPU GAME

Cyber Racing Game.

RACING / GAME PROTOTYPE · 2026

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CYBER RACING — GAME PROTOTYPE / 2026 · 720P
PROJECT
Cyber Racing Game.
TECH
  • Three.js
  • TSL
  • WebGPU

An old prototype, finished at last.

This one started years ago as something I wrote by hand: a driving model, a track, a chase camera, and a feature list that grew faster than the time I had for it. It sat unfinished the way hobby projects always do. This pass was about closing that gap — with AI in the loop instead of a blank editor and a free weekend.

The car and the track furniture came out of Tripo3D. Claude Code worked as the programming partner: pulling the old monolithic loop apart into modules, wiring up the systems that were still missing — lap timing, checkpoints, camera modes, a clean reset — and keeping the code readable enough that I can still hand-write the parts I actually care about. Assisted, not autopiloted.

The renderer is a Three.js WebGPU build, with TSL driving the road surface, the neon strips, the clear coat on the car and the speed-stretched FX pass that kicks in at the top of the rev range. What you are watching is the prototype running in a browser tab — same track, same handling model, finally finished.

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